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Vepley portraitC

Vepley

Elite

Vepley is a high-mobility Vanguard who excels in controlling enemy movement through knockbacks and slows. She is the only unit capable of knocking back enemies by 4 tiles, allowing her to push enemies off the map, cluster them for AoE attacks, or remove their Cover to deal more damage. She has both single-target and AoE attacks and can destroy Cover with her S1. However, she cannot move after attacking, making her vulnerable to flanking.

Class:Vanguard
Weapon Type:Shotgun
Skill Attributes:
Medium Ammo
Weaknesses:
Heavy Ammo
Turbid

Skills and Upgrades

Basic Attack
Live Interaction icon

Live Interaction

Target: Single Target
Stability Damage: 1
Cooldown: 0 turns
Range: 5 tiles
Effect Range: Target

Selects an enemy target within a 5-tile radius and deals Physical damage equivalent to 80% ATK to it.

Skill
All Out Performance icon

All Out Performance

Target: AoE
Stability Damage: 1
Cooldown: 2 turns
Range: 1 tiles
Effect Range: --

Selects a direction and deals Physical damage that ignores Cover equivalent to 75% ATK to the first enemy target on every straight line in a 3x5 tile radius along the direction, and knocks them back by 4 tiles. This skill also destroys all destructible cover within skill range, except for a 3x3 range around self.

Upgrades:

  • Level 2: Gains 3 tiles of Extra Movement if this skill hits 2 or more targets.
Skill
Exclusive Stage icon

Exclusive Stage

Target: Single Target
Stability Damage: 2
Cooldown: 0 turns
Range: 5 tiles
Effect Range: Target

Selects an enemy target within a 5-tile radius and deals Physical damage equivalent to 150% ATK to it. If the target is not under the protection of Cover, dispels 2 buffs before attacking.

Upgrades:

  • Level 2: Increases CRIT rate by 100% when attacking targets with movement type debuffs.
Skill
Infectious Enthusiasm icon

Infectious Enthusiasm

Target: AoE
Stability Damage: 2
Cooldown: 0 turns
Range: 5 tiles
Effect Range: 2 tiles

Selects a tile within a 5-tile radius and deals AoE Physical damage equivalent to 100% ATK to all enemy targets within a 2-tile radius, applying Overenthusiasm and Vulnerability II for 2 turns.

Upgrades:

  • Level 2: Overenthusiasm is applied before attacking.
  • Level 3: If this skill only hits 1 enemy, applies Stun for 1 turn.
Passive
Idol Talent icon

Idol Talent

Target:
Stability Damage: 0
Cooldown: 0 turns
Range: Entire Map tiles
Effect Range: Target

At the start of the action, increases Contamination Gauge by 1 point. For each instance of damage dealt, increases Contamination Gauge by 1 point. Increases damage dealt against targets with movement type debuffs by 20%. If Vepley moved 5 or more tiles, applies Movement Reduction II before attacking for 2 turns.

Upgrades:

  • Level 2: If Vepley moved 3 or more tiles, applies Movement Reduction II for 2 turns.
  • Level 3: If the target has movement type debuffs, applies Movement Failure for 1 turn.

Vertebrae Upgrade Priority

All Out Performance icon

All Out Performance

Level 2

Gains 3 tiles of Extra Movement if this skill hits 2 or more targets.

Exclusive Stage icon

Exclusive Stage

Level 2

Increases CRIT rate by 100% when attacking targets with movement type debuffs.

Infectious Enthusiasm icon

Infectious Enthusiasm

Level 2

Overenthusiasm is applied before attacking.

Idol Talent icon

Idol Talent

Level 2

If Vepley moved 3 or more tiles, applies Movement Reduction II for 2 turns.

Idol Talent icon

Idol Talent

Level 3

If the target has movement type debuffs, applies Movement Failure for 1 turn.

Infectious Enthusiasm icon

Infectious Enthusiasm

Level 3

If this skill only hits 1 enemy, applies Stun for 1 turn.

Recommended Weapons

Best Weapons

Heart Seeker image

Heart Seeker

After using a skill to deal damage, additionally deals fixed damage equivalent to 10%/15%/15%/20%/20%/20% of ATK. Increases damage dealt towards targets with movement-type debuffs by 10%/10%/15%/15%/20%/20%. When receiving single-target damage, if the attacker has movement-type debuffs, applies ATK Decrease I/II on the attacker before the attack for 1/2 turns. This effect can activate once per turn (with no restrictions at higher levels).

Imprint Skill: Increases damage dealt towards Paradeus units by 2.5%. If the target has no buffs, further increases damage dealt by 2.5%.

Traveling Dove image

Traveling Dove

If the target has full Stability or is Exposed, increases damage dealt by 15%/18%/21%/24%/27%/30%. When dealing damage, applies Stability Imbalance I/II for 1/2/2/2/2/3 turns. Has a cooldown of 3/3/3/3/2/2 turns.

Imprint Skill: Increases damage dealt towards Varjegar units by 2.5%. If the skill used consumes Contamination Gauge, further increases damage dealt by 2.5%.

Mezzaluna image

Mezzaluna

If the user is in Stability Break, additionally restores Stability by 2 points when receiving healing. If the user's Stability is more than 10/10/10/10/8/6 points, increases damage dealt by 20%/25%/30%/35%/40%/40%. At the end of the action, applies ATK Decrease I/II on the 1/2 enemies with the highest ATK within a 6/7/8/9/10/10 tile range for 1 turn.

Imprint Skill: Increases damage dealt towards Varjegar units by 2.5%. If the skill used consumes Contamination Gauge, further increases damage dealt by 2.5%.

F2P Weapons

Heart Seeker image

Heart Seeker

After using a skill to deal damage, additionally deals fixed damage equivalent to 10%/15%/15%/20%/20%/20% of ATK. Increases damage dealt towards targets with movement-type debuffs by 10%/10%/15%/15%/20%/20%. When receiving single-target damage, if the attacker has movement-type debuffs, applies ATK Decrease I/II on the attacker before the attack for 1/2 turns. This effect can activate once per turn (with no restrictions at higher levels).

Imprint Skill: Increases damage dealt towards Paradeus units by 2.5%. If the target has no buffs, further increases damage dealt by 2.5%.

Mezzaluna image

Mezzaluna

If the user is in Stability Break, additionally restores Stability by 2 points when receiving healing. If the user's Stability is more than 10/10/10/10/8/6 points, increases damage dealt by 20%/25%/30%/35%/40%/40%. At the end of the action, applies ATK Decrease I/II on the 1/2 enemies with the highest ATK within a 6/7/8/9/10/10 tile range for 1 turn.

Imprint Skill: Increases damage dealt towards Varjegar units by 2.5%. If the skill used consumes Contamination Gauge, further increases damage dealt by 2.5%.

Benelli Super 90 image

Benelli Super 90

For every 2/2/2/2/2/1 points of Contamination Gauge consumed, increases damage dealt by 2%/3%/4%/5%/10%/10%, up to 10%/12%/16%/20%/20%/20%.

Recommended Attachments

Main Set

Physical Boost image

Physical Boost

Increases damage dealt by 20% when dealing Physical damage.

Substat Priority

ATK% > ATK > CRIT% > CRIT DMG%

Recommended Keys

Primary Keys

Fixed Key 1 image

Fixed Key 1

Increase damage dealt to Stability Gauge against targets with movement type debuffs by 2 points.

Fixed Key 3 image

Fixed Key 3

If there are no allies within a 6-tile radius of self, gains 1 layer of Fast Acting Barrier at the end of the action.

Fixed Key 5 image

Fixed Key 5

If Vepley is near Cover, reduces damage received from AoE attacks by 20%.

Alternative Keys

Fixed Key 2 image

Fixed Key 2

All Out Performance: Range changes to 5x3, enemies are knocked back by 1 tile instead.

Fixed Key 6 image

Fixed Key 6

When applying movement type debuffs to large targets, additionally deals fixed damage equivalent to 15% ATK to the enemy.

Neural Helix Upgrades

UpgradeEffectMaterials
Enhancement 1 iconEnhancement 1ATK +32 DEF +22
20Gold
1000Resource
Enhancement 2 iconEnhancement 2HP +78 ATK +5.0%
20Gold
2000Resource
Enhancement 3 iconEnhancement 3ATK +39 DEF +30
40Gold
4000Resource
Enhancement 4 iconEnhancement 4HP +107 ATK +5.0%
80Gold
8000Resource
Enhancement 5 iconEnhancement 5ATK +46 DEF +40
120Gold
10000Resource
Enhancement 6 iconEnhancement 6ATK +53 HP +140
160Gold
12000Resource
Fixed Key 1 iconFixed Key 1Increase damage dealt to Stability Gauge against targets with movement type debuffs by 2 points.
3Gold
3000Resource
Fixed Key 2 iconFixed Key 2All Out Performance: Range changes to 5x3, enemies are knocked back by 1 tile instead.
3Gold
3000Resource
Fixed Key 3 iconFixed Key 3If there are no allies within a 6-tile radius of self, gains 1 layer of Fast Acting Barrier at the end of the action.
3Gold
8000Resource
Fixed Key 4 iconFixed Key 4Exclusive Stage: This skill ignores 10% of the damage reduction from Cover when attacking targets with movement type debuffs.
3Gold
8000Resource
Fixed Key 5 iconFixed Key 5If Vepley is near Cover, reduces damage received from AoE attacks by 20%.
3Gold
12000Resource
Fixed Key 6 iconFixed Key 6When applying movement type debuffs to large targets, additionally deals fixed damage equivalent to 15% ATK to the enemy.
3Gold
12000Resource
Common Key iconCommon KeyATK +5.0% / If the user's movement speed is higher than the target's, increases damage dealt by 7%.No Materials