Basic Attack
Rapid Fire
Target: Single Target
Stability Damage: 3
Cooldown: 0 turns
Range: 6 tiles
Effect Range: Target
Selects an enemy target within a 6-tile radius and deals Physical damage equivalent to 80% ATK to it.
Skill
The Seniors Admonishment
Target: Single Target / Debuff
Stability Damage: 4
Cooldown: 2 turns
Range: 6 tiles
Effect Range: Target
Selects an enemy target within a 6-tile radius and deals Physical damage equivalent to 130% ATK to it. If this skill causes the enemy to enter into Stability Break, applies Concentrated Acid II on the enemy for 1 turn.
Skill
Partner of Justice
Target: Single Target / Debuff
Stability Damage: 3
Cooldown: 3 turns
Range: 6 tiles
Effect Range: Target
Selects an enemy target within a 6-tile radius and deals Physical damage equivalent to 70% ATK to it. If there are no enemies within a 4-tile radius of self, attacks the original enemy an additional time, and applies Concentrated Acid II for 1 turn.
Upgrades:
- Level 2: If the target has DEF down debuffs, reduces the cooldown by 1 turn.
- Level 3: If there are no enemies within a 3-tile radius of self, attacks the original enemy an additional time.
Ultimate
Sanction Declaration
Target: Single Target / Debuff
Stability Damage: 4
Cooldown: 0 turns
Range: 6 tiles
Effect Range: Target
Selects an enemy target within a 6-tile radius, and deals Corrosion damage equivalent to 150% ATK to it. If the target has Defense type debuffs, applies Vulnerability I before attacking for 2 turns, and increases damage dealt to Stability Gauge by 2 points for this attack.
Upgrades:
- Level 2: If the target has DEF down debuffs, increases CRIT rate by 20%.
- Level 3: Deals Corrosion damage equivalent to 160% ATK.
Passive
The Veterans Skills
Target:
Stability Damage: 0
Cooldown: 0 turns
Range: 6 tiles
Effect Range: Target
For each instance of damage dealt, increases Contamination Gauge by 1 point. If an enemy is within Nagant's attack range after movement, deals Physical damage equivalent to 50% ATK and 2 Stability Damage to it. If the target has Defense type debuff, inflicts Stun for 1 turn. This effect can be activated once per turn.
Upgrades:
- Level 2: Deals Physical damage equivalent to 80% ATK and 3 Stability Damage.
- Level 3: This effect can be activated twice per turn.