Basic Attack
Fire Command
Target: Single Target
Stability Damage: 4
Cooldown: 0 turns
Range: 7 tiles
Effect Range: Target
Selects an enemy target within a 7-tile radius and deals Physical damage equivalent to 80% ATK to it.
Skill
Heavy Suppression
Target: Single Target / Debuff
Stability Damage: 5
Cooldown: 0 turns
Range: 7 tiles
Effect Range: Target
Selects an enemy target within a 7-tile radius and deals Physical damage equivalent to 130% ATK to it, and applies Movement Reduction II for 1 turn.
Upgrades:
- Level 2: If this skill causes the enemy to enter into Stability Break, increases Contamination Gauge by 1 point for self and increases Stability Gauge by 4 points.
Skill
Perfect Cover
Target: Buff / Protection
Stability Damage: 0
Cooldown: 2 turns
Range: Self tiles
Effect Range: 6
Applies 2 layers of Cover and DEF Increase II for all friendly units within a 6-tile radius. For every 1 friendly unit within range, increases Contamination Gauge by 1 point for self. Increases the number of times Counter can be activated by 2.
Upgrades:
- Level 2: Increases Stability Gauge by 5 points for self.
Ultimate
Explosive Bombardment
Target: AoE / Debuff
Stability Damage: 4
Cooldown: 0 turns
Range: 7 tiles
Effect Range: 3x3 tiles
Selects a tile within a 7-tile radius, and deals AoE Physical damage equivalent to 90% ATK to all enemy targets within a 3x3 tile range, and applies Movement Reduction II for 1 turn.
Upgrades:
- Level 2: Deals AoE Physical damage equivalent to 100% ATK.
- Level 3: Duration of Movement Reduction II increases by 1 turn.
Passive
Timely Maintenance
Target:
Stability Damage: 0
Cooldown: 0 turns
Range: Self tiles
Effect Range: 7
After friendly units (excluding self) end their action, if they are within a 7-tile radius of Groza, increases Contamination Gauge by 1 point for Groza and applies 1 layer of Cover for Groza and the unit. For each layer of Cover possessed, increases damage dealt by 5%.
If an enemy dealt single target damage to an ally within a 6-tile radius of self, Groza activates Counter against the enemy, dealing Physical damage equivalent to 80% ATK and 4 Stability Damage to it. This effect can be triggered up to 1 time per round.
Upgrades:
- Level 2: When Groza's action ends, applies ATK Decrease I on the enemy with the highest ATK within a 7-tile radius of self for 1 turn.
- Level 3: When having Cover, decreases damage dealt to Stability Gauge by 1 point.